Dr Kawashima's Body and Brain Exercises, a Madden 18 Coins launch title for Kinect in Japan from Namco Bandai. Child of Eden, a Kinect exclusive from Q Entertainment, SEGA's Rise of Nightmares for Kinect and Capcom's Steel Battalion, a Kinect-exclusive from Dark Souls maker From Software. Crimson Dragon Kinect gameplay footage. The game was due out June 2012.How did these games do?
Each and every one failed to make a dent in the sales struggle Xbox 360 endures in Japan. One still hasn't come out: Crimson Dragon, from Grounding Inc."The game has been delayed and I know people are waiting for it, but it is definitely moving ahead" Yukio Futatsugi told Eurogamer at December's Bitsummit meeting in Kyoto.
"Microsoft will announce it when it's ready."And how far is it away from completion? "I can't say," said Futatsugi. "But it's really not far off."And what of the Kinect exclusives? Like most games for the motion sensing camera, they failed to set tills alight in. Japan and the rest of the world.
It's no surprise: as all Japanese publishers will tell you buy madden mobile 18 coins when the tape recorder isn't running, Kinect was never going to gain traction in Japan, where living space is at a premium and homes are smaller, on average, than they are in the west. Here we laugh about how much space you need to get Kinect to run properly. In Japan they don't even bother.
Now and ThenMicrosoft's decision to skip Tokyo Game Show this year was deemed a sign of two things: one, of TGS' reduced importance, and two, that Microsoft simply didn't have anything of importance to reveal, with the next-generation looming on the horizon.
But it was also a sign of the diminishing importance of Japan to Microsoft and Xbox.24 Xbox 360 titles were shown. 48 role-playing games were there. 21 games were described as shooting. Last year there were 37 Xbox titles at TGS. The year before that 25. In 2009, 40. In 2008, 62.Has Microsoft given up on Japan? In 2010 senior Xbox executive Chris Lewis insisted Microsoft would not pull out of Japan, but did admit to it being "a challenging market". "We are up against very strong competition there," he told Eurogamer